Film Industry (working since 2005):
Currently specialise in: VFX Supervision and on-set data capture.
Background includes production management (Shotgun, Perforce, Git) and pipeline tools development (Lots of experience with Deep Image, LiDAR and Photogrammetry).

Interactive and Technology (working since 2007):
Experienced in Rapid Application Development (C# C++, Python, MEL, Maxscript).
Hardware design and manufacture (Ultimaker, Objet, Rhino3D, CAD).
Virtual Reality experiences (Unreal inc Blueprints, Unity3D and proprietary solutions).

Ideal Career position:
Film Director with a Technologist approach – Virtual Reality and Immersive storytelling experiences